I’m a 14-year-old Roblox developer from Maryland, with roots in the Bahamas, Mexico, and Puerto Rico. I’ve modeled for 1 month–2 years and scripted for around 1 year. I’m always learning.
About Me
I’m a 14-year-old Roblox developer from Maryland, with roots in the Bahamas, Mexico, and Puerto Rico. I’m mainly interested in 3D modeling and scripting, and I enjoy creating things that can be used in Roblox games.
I’ve been experimenting with 3D modeling for around 1 month to 2 years, depending on the project and the type of modeling I’m doing. I’m still improving my modeling skills and learning how to make my models cleaner, more detailed, and better suited for actual games.
I also have around 1 year of scripting experience using Roblox Lua. I’ve worked on gameplay systems, mechanics, interactions, and different types of custom features. While some of my scripts may occasionally have bugs, I’m comfortable testing, troubleshooting, and improving them.
I’m always interested in learning new techniques and challenging myself with projects that help me grow as a developer. I take feedback seriously and use it to improve both the quality of my work and my development skills.
My goal is to continue building my portfolio, gain more experience, and become a stronger and more reliable Roblox developer over time.
2025 – Present
Independent
Developed Roblox gameplay systems and mechanics
Created and edited 3D models for Roblox experiences
Programmed features using Roblox Lua
Tested and fixed bugs in scripts and systems
Worked on improving game functionality and performance
Designed interactive gameplay features
Collaborated with other developers on projects
Continuously learned new modeling and scripting techniques